

Should be impossible to trigger depending on how you build your game. Also acts as an vertical check so 20 studs allowance might not be high enough. Magnitude check to prevent not firing the correct location/not firing at all for the server to get time. Player:Kick("Ran out of time") - Normal kick as it is possible to trigger without exploits Player:Kick("HAS TOO MUCH TIME HOW") - Ban The function used to do horizontal magnitude check + anti noclip function It was a stupid part on my end, just use the same remote for all) Clone and give the client the remote event (This isn't required. If distance > dt*speed*1.1 or distance > speed/4 then *1.1 because the time is still inaccurate (even with os.clock). Local function horizontal(distance, dt, p) Return noclip(p, raycastResult.Position, pos, raycastResult.Instance) If a.CanCollide or physicService:CollisionGroupsAreCollidable(physicService:GetCollisionGroupName(a.CollisionGroupId), physicService:GetCollisionGroupName()) then Local raycastResult = workspace:Raycast(old, direction, raycastParams) RaycastParams.FilterDescendantsInstances = Local function noclip(p, old, pos, ignore) Local raycastParams = RaycastParams.new() Used to get real, actual character position/teleporting the player Local physicService = game:GetService("PhysicsService") Local player = game:GetService("Players") Local remote = Instance.new("RemoteEvent") At least doing that to move horizontally. Exploiter tends to use tween to get from one place to another faster than a normal player would while not triggering a normal magnitude check, this prevents them from doing that. This script is useful to block auto farming. (Except for the magnitude check inside the anti-bypass) False positive from anything that can move you fast.

High ping? No false positive (Except teleporting).os.clock() usage has greatly increased the accuracy allowing the anticheat to detect even a speed increase of 1. There will be no updates, what I want is to show people this interesting concept and how it works. The concept is really interesting though. It should be very good at doing what was listed but it isn’t the best. Hi, I made this amazing anti-walkspeed, noclip.
